WATERDEEP SCENARIOS


WATE1-1 Heirloom
An old tutor asks the adventurers to recover a stolen family heirloom for a “down-on-their-luck” Waterdhavian noble family.
A Living Forgotten Realms adventure set in Waterdeep for characters levels 1-4.

                                          
WATE1-2 Dark Secrets of Downshadow
Adventurers are the only hope of a servant who seeks her missing brother. Will the heroes be in time to save the boy and best the villains?
A Living Forgotten Realms adventure set in Waterdeep for characters levels 4-7.


WATE1-3 The Woolmen’s Restless Tomb
A rich Waterdhavian guild wants to lay its former guildmaster to rest in lavish ceremony, but the guild tomb is occupied by undead. Adventurers are sought to clear out the undead and discover clues as to how they came to be there.
A Living Forgotten Realms adventure set in Waterdeep for characters levels 7-10

WATE1-4 Mystery of Deepwater Harbor
T
he Necromancer strikes again at Waterdeep and the brave adventurers must unravel the mystery behind his revenge. This adventure is Part 2 of a major quest, Quest for the Necromancer and follows the story in WATE1-3 The Woolmen’s Restless Tomb.
A Living Forgotten Realms adventure set in Waterdeep for characters levels 7-10.


WATE1-5 Lost in the Fog
As a deep fog blankets the Crown of the North, a fish gifts the adventurers with the chance to do a good deed. Returning lost property seems like an easy task.
A Living Forgotten Realms adventure set in Waterdeep for characters levels 1-4.

WATE1-6 Out of Hatred
His thirst for vengeance not yet satiated, the Necromancer strikes at Waterdeep once again. Will heroes step forward to end this menace? This adventure concludes the major quest “Quest for the Necromancer,” and follows the story begun in WATE1-3 and continued in WATE1-4
A Living Forgotten Realms adventure set in Waterdeep for characters levels 11-14.

WATE1-7 The Missing and the Missed
In a city built on closely guarded secrets, nothing goes unnoticed—including the strange disappearance of some of the town’s poorest residents. While some remain indifferent to the plight of the missing, a City Watchman is determined to give justice to those who have nothing else.
A Living Forgotten Realms adventure set in Waterdeep for characters levels 4-7.

WATE2-1 Guilding a Nobel
Stedd Moonstar is planning the first and hopefully best grand gala of the season. The Moonstar gala is almost ready; only a few last minute preparations are needed to make the party a huge success.
This adventure starts the major quest, Restoring Splendor, which continues in WATE2-2 (P1) and concludes in WATE2-3 (P1).
A Living Forgotten Realms adventure set in Waterdeep for characters levels 7-10.


WATE2-2 Closing a Deal
Lord Stedd Moonstar is expanding his influence and now has a chance to gain the rights to a mithral mine in the Sword Mountains. Are you willing to serve as Lord Moonstar?s trusted agent? The adventurers must chart a route and make deals with the locals while overcoming wilderness threats.
This adventure is Part 2 of the major quest, Restoring Splendor, which started in WATE2-1 and will end in WATE2-3.
A Living Forgotten Realms adventure set in Waterdeep for characters levels 11-14.











                                          










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